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- 2048 is a video game where the player slides numbered tiles on a grid to combine them and create a tile with the number 204812. It was originally written in JavaScript and CSS over a weekend, and released on 9 March 2014 as free and open-source software12. It was based on two other games, both of which were clones of the iOS game Threes12. Versions for iOS and Android followed in May 201412.Learn more:✕This summary was generated using AI based on multiple online sources. To view the original source information, use the "Learn more" links.It was originally written in JavaScript and CSS over a weekend, and released on 9 March 2014 as free and open-source software subject to the MIT License. Versions for iOS and Android followed in May 2014. 2048 was intended to be an improved version of two other games, both of which were clones of the iOS game Threes released a month earlier.en.wikipedia.org/wiki/2048_(video_game)It was originally written in JavaScriptand CSSover a weekend, and released on 9 March 2014 as free and open-source softwaresubject to the MIT License. Versions for iOSand Androidfollowed in May 2014. 2048was intended to be an improved version of two other games, both of which were clones of the iOS game Threesreleased a month earlier.wiki.alquds.edu/?query=2048_(video_game)
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2048 (video game) - Wikipedia
2048 is a single-player sliding tile puzzle video game written by Italian web developer Gabriele Cirulli and published on GitHub. The objective of the game is to slide numbered tiles on a grid to combine them to create a tile with the number 2048; however, one can continue to play the game after reaching the … See more
2048 is played on a plain 4×4 grid, with numbered tiles that slide when a player moves them using the four arrow keys. The game begins with two tiles already in the grid, having a value of either 2 or 4, and another such … See more
The game has been described by The Wall Street Journal as "almost like Candy Crush for math geeks", and Business Insider called it … See more
Nineteen-year-old Gabriele Cirulli created the game in a single weekend as a test to see if he could program a game from scratch. "It was a … See more
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