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  1. GitHub - Wafflus/unity-genshin-impact-movement-system: A …

    • An attempt on replicating 3 (Moving, Gliding, Swimming) Genshin Impact Movement Systems.
      Engine… See more

    Tutorial Series

    Released code is only up to date to my last released Tutorial Series video.
    To get an idea on what the Tutorial Series will end up providing, please refer to This Video.… See more

    Github
    Series Contents

    The main goal of the Series is to teach game developers (mostly beginners) on how can they achieve something similar to Genshin Impact Movement System.
    Here's the l… See more

    Github
    Pro Builder

    A Small Test Map was created in hopes of being able to test all features this System will provide.
    Uses Kenneys Prototype Textures as the Map Materi… See more

    Github
    New Input System

    The use of Unity New Input System allows the addition of callbacks whenever a key was pressed, changed or unpressed.
    These translate to the actions of started, performed … See more

    Github
    Feedback
     
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  2. How to make Genshin Impact on Unity | Episode 01

    First Episode of the series "How to make Genshin Impact on Unity" is here guys, what do you think about me making this series? Are you interested or not real...

     
  3. Genshin Impact Movement in Unity | Full Video

    This is the full video of the first part of my Genshin Impact Movement System Tutorial Series, for those who prefer it this way.If you prefer it divided into...

  4. [Tutorial] Genshin Impact Movement - Unity Discussions

  5. Genshin Impact Movement in Unity (Ongoing Tutorial Series)

  6. Genshin Impact Movement in Unity | #0 - Overview

    Feb 21, 2022 · We'll be trying to replicate Genshin Impact movement, including gliding and swimming. To do that, we'll be using "Cinemachine", the "New Input System", the "Animator", "Physics-Based Movement",...

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  8. Genshin Impact Movement in Unity (Tutorial & GitHub …

    Here's an Overview on what we'll be learning through the Tutorial : 🔹 Cinemachine. 🔹 New Input System. 🔹 Physics-Based Movement (Rigidbody, Built-In Physics ) 🔹 Floating Capsule Technique. 🔹 State Machines.

  9. GitHub - festivities/PrimoToon: Shader for Unity (Built …

    Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.

  10. GitHub - Hoyotoon/HoyoToon: Shader for Unity (Built-in …

  11. r/Genshin_Impact on Reddit: UNITY's new policy …

    Tldr version: "In 2022, Unity, MiHoYo, Oppo, and etc entered into an agreement to form a new regional joint venture called Unity China. This new company (Unity China) will be co-owned by Unity, MiHoYo, and others etc. More importantly, …

  12. Will Genshin Impact be affected by Unity's …

    Sep 13, 2023 · Unity (which Genshin Impact uses as its game engine) will be introducing a controversial pay-per-installation price for game developers on January 1, 2024.

  13. RIP Unity Genshin Impact - HoYoLAB

  14. What Game Engine Does Genshin Impact Use? - AFK Gaming

  15. Genshin Impact - Wikipedia

  16. GitHub - ChiliMilk/URP_Toon: A Toon Shader in Unity Universal …

  17. Remove Transparency Filter (5.0 Update!) [Genshin Impact] [Mods]

  18. Genshin Impact Reveals Huge Revenue Difference Between …

  19. r/Genshin_Impact on Reddit: Genshin's engine, unity, will start ...

  20. Genshin Impact: Weirdest Team Combinations That Perform

  21. GitHub - NoiRC256/URPSimpleGenshinShaders: A simple …

  22. Genshin Impact concert promotes “Diversity in Harmony

  23. Slime Locations and Enemy Guide | Genshin Impact|Game8

  24. Slimes Farming Route [Simple Route Map & Guide] : …

  25. Play Genshin Impact | Xbox Cloud Gaming (Beta) on Xbox.com

  26. r/Genshin_Impact on Reddit: Here are all the collectible photos in …

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