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- A-120 is an entity in the game Roblox Doors12. It is considered one of the scariest entities in the game due to its unpredictable behavior and ability to stalk players1. A-120 typically roams around room 120 or above and moves in the opposite direction of A-602. It is constantly on the hunt for players, making it a constant source of tension and fear1. If you hear its noise, you will need to find a hiding spot to avoid it2.Learn more:✕This summary was generated using AI based on multiple online sources. To view the original source information, use the "Learn more" links.A-120 in Roblox Doors is considered one of the scariest entities in the game due to its unpredictable behavior and ability to stalk players. A-120 in Roblox Doors is constantly on the hunt for players, making it a constant source of tension and fear. In addition, it can also rebound, ambushing you from behind when you least expect it.www.ginx.tv/en/roblox/doors-a-120A-120: This entity will typically roam around room 120 or above. This entity is similar to A-60 except it typically moves in the opposite direction. At any rate, you will need to find a hiding spot to avoid it after hearing its noise. If you find a locker to hide in, we recommend that you stay inside it for at least six seconds.www.gamerevolution.com/guides/933658-roblox-d…
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What Is A-120 Entity In Roblox Doors?
A-120 is an AI-controlled entity taking on the appearance of a 2D pixelated smiley face, which appears as a static image in The Rooms. It is similar to A-60 in many ways and spawns directly …
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Jan 31, 2023 · A-120: This entity will typically roam around room 120 or above. This entity is similar to A-60 except it typically moves in the opposite direction.
A-120 | Rooms And Doors Wiki | Fandom
A-120 is likely the third rusher entity you would find in The Rooms. A-120 originates from Doors, one of the games that inspired this game. A-120 spawns at the next door of the current room, making a noise that is hard to hear. After …
A-120 (The Entity Spawner/The …
A-120 is the second entity in the game in the A-Section that can't directly kill the player, utilizing other entities, the first being Happyman . A-120 used to check lockers in the old version of …
A-120 (The Glitchy Scribble) - Rooms: Test …
A-120 is the 4th entity encountered in this game. It doesn't emit light and is quiet. It emits banging noises and a static sound when it's near. A-120 appears as a scribbly happy face with glitch …
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Apr 18, 2024 · A-120 will spawn randomly in the room ahead of the last opened door and chases you backward, killing you unless you can hide in a locker in time. Luckily, he is often slow …
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