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  3. To code using WebGL, you need to follow these steps1:
    1. Create a element.
    2. Obtain the drawing context.
    3. Initialize the viewport.
    4. Create buffers.
    5. Create matrices.
    6. Create shaders.
    7. Initialize shaders.
    8. Draw primitives.
    WebGL programs consist of control code written in JavaScript and shader code (GLSL) that is executed on a computer's Graphics Processing Unit (GPU)2.
    Learn more:

    Here are the essentials steps to create create your first WebGL project:

    • Create < canvas > element
    • Obtain drawing context
    • Initialize viewport
    • Create buffers
    www.sitepoint.com/beginners-guide-webgl/
    WebGL programs consist of control code written in JavaScript and shader code (GLSL) that is executed on a computer's Graphics Processing Unit (GPU). WebGL elements can be mixed with other HTML elements and composited with other parts of the page or page background. This article will introduce you to the basics of using WebGL.
    developer.mozilla.org/en-US/docs/web/api/webgl_a…
     
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