Atari Vector Graphics Plane Game - Search
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    Developer(s)Atari
    Publisher(s)NA/EU: Atari · JP: Sega/Taito
    Designer(s)Ed Rotberg · Owen Rubin · Roger Hector
    Programmer(s)Ed Rotberg · Morgan Hoff
    Gameplay

    The game uses wireframe vector graphics displayed on a black and white vector monitor. A colored overlay tints the display green for the bottom 4⁄5 where the action takes place, and red for the top 1⁄5 where the score a… See more

    Cabinet

    Battlezone is housed in an upright full-sized arcade cabinet with a "periscope" viewfinder. The viewfinder restricted the player's view so that the display appeared to be naturally limited to resemble a scope. The game … See more

    Development

    With the success of the Cinematronics vector graphics games, Atari's Grass Valley engineering labs decided to build their own version of a vector display system known as "QuadraScan" that offered a resolution of 1024 x 7… See more

    Ports

    In the 1980s, Battlezone was ported to the Apple II, Atari 2600, Commodore 64, VIC-20, IBM PC compatibles, ZX Spectrum, and later the Atari 8-bit computers and Atari ST. The ports to non-Atari systems were from Atarisoft. … See more

     
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