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  2. Joel Burgess | Fallout Wiki | Fandom

  3. NonGenre Game Design Joel Burgess Rants

  4. Joel Burgess: Resume

  5. RIP Fallout 4’s Dogmeat: Canine actor, developer’s …

    On June 27, 2021, Joel Burgess, a designer on 2015’s Fallout 4, eulogized his dog, a German shepherd named River, who was the model for Fallout 4’s …

  6. Skyrim's Modular Level Design - GDC 2013 Transcript …

    Joel Burgess is a senior designer at Bethesda Game Studios, and Nathan Purkeypile is a senior environment artist. Their shared gameography includes Skyrim, Fallout 3, Aeon Flux, Bloodrayne 2, and an unannounced project …

  7. Building Huge Open Worlds: Modularity, Kits & Art …

    Aug 7, 2018 · Joel Burgess, a true master of open-world games and a level designer who has contributed to the creation of Oblivion, Fallout, Skyrim, and other beloved games, gave a talk on the basic things you should know in …

  8. An Incredibly In-Depth Look At The Making Of Skyrim - Kotaku

  9. Joel Burgess - The Vault Fallout Wiki - Everything you need to …

  10. Joel Burgess: GDC 2014 Transcript: The Iterative …

    Jul 7, 2014 · Although it's very specific, there are lessons to be learned for any designer, notwithstanding her games' scope. And it efficiently complements your other writings about modular levels and open world design.

  11. Guest Speaker: Joel Burgess from Bethesda - YouTube

    The Florida Interactive Entertainment Academy, or FIEA, is a graduate game-design s...

  12. Fallout 4: How a Real-Life Dog Inspired Dogmeat’s Behavior

  13. Joel Burgess - Designer

  14. General:Joel Burgess - The Unofficial Elder Scrolls Pages (UESP)

  15. Joel Burgess: 2013

  16. Joel Burgess Online - Level Gallery

  17. Joel Burgess - 80

  18. Joel Burgess | Game Developer

  19. Joel Burgess: April 2013

  20. Joel Burgess

  21. Joel Burgess: About & Contact

  22. Fallout 3 Dev Diary: Level Design - Joel Burgess

  23. Joel Burgess Online - Contact