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AnyDice
AnyDice is an advanced dice probability calculator, available online. It is created with roleplaying games in mind.
Three Basic Distributions - AnyDice
4d6 Drop Lowest - AnyDice
Who doesn't know D&D's ability generation method, rolling 4d6 and dropping the lowest die? I guess a lot of people know about it. But how many people know what to expect when they roll their six ability scores? Here's a 4d6 drop lowest …
The Pool - AnyDice
If you rolled at least a single 1, then you succeed, otherwise you fail. Using AnyDice, it's easy to compare the performance of different pool sizes. The transposed graph view is very useful for this.
Dice, AnyDice Documentation
Dice collections 3d6 represents a collection of three d6. Usually, you want to sum all rolled numbers, so that is what AnyDice does before performing any of the mathematical operations …
Interpolating Distributions - AnyDice
By interpolating mechanics you can find distributions that are otherwise hard or impossible to get. For example, by rolling 3d20 and picking either the highest or the lowest value with a 1:1 ratio, you get a distribution where the extremes are …
Rolling Within a Range - AnyDice
When you roll and sum 3d6, you get a number in the 3–18 range. In general, XdY produces numbers in the X‐XY range. This is straightforward. But what about the other way around? Given a number range, which dice can produce …
Documentation - AnyDice
Documentation for AnyDice, the online dice probability calculator.
Highest Of, AnyDice Documentation
highest NUMBER of DICE. This function yields the sum of the highest NUMBER values rolled by DICE. Examples output [highest 3 of 4d6] output [highest d4 of 4d6] Do it yourself function: …
Dice, AnyDice Documentation
AnyDice; Documentation; Dice. AnyDice has a small collection of predefined functions, ready for use. absolute NUMBER; SEQUENCE contains NUMBER; count VALUES in SEQUENCE; …
Exploding Dice
Combining Exploding Dice. Rolling multiple exploding dice together is simply a matter of exploding each individually, then summing their final values. Using AnyDice, you can accomplish this in various ways, which might not be totally …
Blades in the Dark - AnyDice
The Blades in the Dark game has a simple dice rule to determine the success of an action. You roll a bunch of regular d6, then look at the highest number you got. 1–3: Not so good. 4–5: …
Articles - AnyDice
A collection of articles about AnyDice and dice mechanics. 4d6 Drop Lowest; Blades in the Dark; Dice and Averages; D&D 4 Attacks; D&D 3 Attacks; Exalted 2; Exploding Dice; Interpolating …
Dice and Averages
Dice and Averages. Sums and Sequences. How do you calculate the average of something? You add lowest and highest, then divide that by two, right? Well, yes, but that's actually a special …
New World of Darkness - AnyDice
That program will roll a die at most ten times, which is more than enough. It then shows the results for pools with up to ten such dice in them. Finally, it also limits the number of …
Exalted 2 - AnyDice
Let's have a short look at the dice mechanics of Exalted, 2 nd edition. It's a dice pool mechanic, you roll some d10 and each die that rolled at least the target number counts as a success. The …
DnD 3 Attacks - AnyDice
Here is a table showing the crit probability for different threat ranges when needing to roll an natural 11 to hit. The step size shows how these odds change when you need to roll higher or …
Qin - AnyDice
You roll two ten-sided dice, counting the 10s as 0s. If they roll equal, you've achieved balance and automatically succeed with a margin set to whatever the dice rolled. If you rolled double zero, …
DnD 4 Attacks - AnyDice
Let's start by making things descriptive and introduce variable names for the three results of an attack roll. MISS: 0 HIT: 1 CRITICALHIT: 2 We can now create a function that tells us whether …
Legend of the Five Rings - AnyDice
The core mechanic consists of rolling up to ten exploding d10 and summing some of the highest dice rolled. Well, technically you could pick any of the dice rolled to sum, but everyone always …
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