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Face based family loses host after grouping - Autodesk Community
Mar 17, 2017 · Hello all, As the title says; I've made a face based family. When I group that family with its host everything is fine. But when i make a copy of the group, the copy in the new group …
how to create a face from two edges? - Autodesk Community
Mar 7, 2025 · I want to create a bucket. I created a cylinder and extrudes its sides. Now I don't have the inner wall, how do I create it? When I try to bridge two edges, it says "meshes being …
Solved: Turning - Face Profiling Issue - Autodesk Community
Jun 6, 2017 · Hi, I have a turned face profile that is a dished radius. I successfully created a good toolpath on another design. This new design has nearly identical geometry, and I copied the …
Solved: Export Face As DXF - Autodesk Community - Inventor
Sep 27, 2023 · Export Face As DXF Hi, I'm trying to export a face from a solid using iLogic. I have made the face a named entity and have been trying to export the face using the …
Understanding: Extrude and Sheet Metal Face - Autodesk …
Nov 12, 2020 · Sheet Metal Face is not yet leveraging the geometry-based profile recognition. It is still using the traditional constraint-based profile recognition. For this case, you will need to …
How to split a solid body along a curved face - Autodesk Community
Nov 18, 2024 · Solved: I have a solid body and would like to split it along the curved face so i will end up with 3 bodies after split (attached pic). Is there an
How to create a face? - Autodesk Community
Face newFace = modifyFace(face); Solid solid = makeSolid(newFace); I know I can accomplish what I'm trying to do by changing the function signature to `IEnumerable<CurveLoop>` instead …
Solved: How to get the face reference - Autodesk Community
Jun 6, 2013 · The face retrieved from CalculateSpatialElementGeometry method doesn't contain a valid reference. I think the face you want to get should belong to other Revit element's face.
Move object, face, etc. a specific amount
Apr 17, 2015 · Hello, I'm trying to learn Maya coming from 3DS Max and one thing that I can't find is the ability to move something (object, vertex, face, etc.) a
MFnMesh: getFaceVertexIndex and getFaceAndVertexIndices
Dec 6, 2018 · I think that the ID into any face-vertex array should be the same for a given faceIndex and vertexIndex. So you don't need separate functions to get the ID for any data …