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  1. Shader for Unity (Built-in Rendering Pipeline) attempting to …

    • Make sure ALL your textures EXCEPT the ramp textures have Texture Type set to Default, Compression set to High Quality, and Generate Mip Maps ticked. The ramp textures should have no compression and … See more

    Rules

    •The GPL-3.0 License applies.
    •If you use this shader as is in avatars for VRChat, renders, animations or any form of medium that does not directly modify the shader, I'd … See more

    Github
    Contributing

    My code is most likely horrible given that this is my first programming project so I'd appreciate any help! Just create a pull request and I'll do my best to get to it ^^ See more

    Github
    Special thanks

    All of this wouldn't be possible if it weren't for:
    •Arc System Works
    •miHoYo
    •Aerthas V… See more

    Github
    Feedback
     
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  2. GitHub - Hoyotoon/HoyoToon: Shader for Unity (Built-in …

     
  3. GitHub - NoiRC256/URPSimpleGenshinShaders: A …

    A Unity URP shader for Genshin Impact style character facial shading. Key Features Supports Genshin facial shadow gradient / SDF texture (dynamic face shadow map)

  4. Genshin Impact Shading for Unity/VRChat - GUIDE - YouTube

  5. Genshin Impact Character Shader Breakdown [Unity URP]

  6. Stylized Toon Shader | Tools - Unity Asset Store

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     · Get the Stylized Toon Shader package from Blasphy and speed up your game development process. Find this & other Tools options on the Unity Asset Store.

  7. Genshin Impact Character Shader Breakdown [Unity …

    I love Genshin Impact art style so I decided to study how the character shader is made, I used Unity URP. Here's a little breakdown that I wanted to share with the community. The characters and textures are from Hoyoverse company, you …

  8. Recreate Game Scene in Genshin Impact by using Unity URP Part.1

  9. What do you consider the best anime shaders for Unity?

  10. Anyone can give me some hints on how to get the …

    Jun 14, 2021 ·

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     · There is this game which from what I’ve figured out till now it uses unity HDRP setup. They have Subsurface Scattering and this works only on HDRP, is this correct? If someone can points some …

  11. [unity vfx pack] genshin natlan color outline vfx (夜魂の加護状態)

  12. Any ideas on how did Mihoyo make the shadows in Genshin …

  13. A custom genshin-like toon shader, based on URP. - GitHub

  14. GENSHIN SHADER - GitHub Pages

  15. Remove Transparency Filter (5.0 Update!) [Genshin Impact] [Mods]

  16. Pink shader problem - Getting Started - Unity Discussions

  17. Portals (Shaders and VFX) | 시각 효과 셰이더 - Unity Asset Store

  18. Interactive Water System and Underwater Effect | VFX Shaders

  19. Get started with shaders and materials - Unity Learn

  20. Releases · Hoyotoon/MMDGenshin · GitHub

  21. Published "Default UI Shader" differs from actual default UI shader

  22. First Unity Church of St Louis First Unity Church of St Louis First ...

  23. Shader Graph Materials V2 - Unity Asset Store

  24. UnityGenshinToonShader/README.md at main · kaze-mio

  25. What is Unity? - First Unity Church of St Louis

  26. Unity Foundation Teen Space - St. Louis County Library

  27. PLY2001/My-Genshin-Unity-Shader: 模仿原神的unity shader

  28. Shader Graph Materials V2 | 시각 효과 셰이더 - Unity Asset Store

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