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  2. Tim Sweeney
    • According to 4 sources
    Unreal Engine 1 was initially developed in 1995 by Epic Games founder Tim Sweeney for Unreal. Epic later began to license the Engine to other game studios.
    For Tim Sweeney, who founded Potomac Computer Systems in his parents’ Maryland home, it led to a 3D engine that powers most of the world’s next-generation games, as well as TV hits including The Mandalorian. We trace the legacy of the Unreal Engine back to the game that spawned it 25 years ago.
    The Unreal Engine started as Tim Sweeney was building an editor that would enable us to build 3D games. Eventually, he built the rest of the engine around the editor so that artists and designers could easily use the tools to make incredible, alive 3D game worlds.
    Unreal Engine began life back in the early 1980s with a young boy by the name of Tim Sweeney. At the time, Sweeney had only just hit double digits but his fascination and love of programming was already taking centre stage in his life.
     
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    Unreal Engine - Wikipedia

    First generation Unreal Engine 1 was initially developed in 1995 by Epic Games founder Tim Sweeney for Unreal. Epic later began to license the Engine to other game studios. Unreal Engine 2 Unreal Engine 2 transitioned the engine from software rendering to hardware rendering and brought support for multiple … See more

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal. Initially developed for PC first-person shooters, it has since been … See more

    With Unreal Engine 4, Epic opened the Unreal Engine Marketplace in September 2014. The Marketplace is a digital storefront that allows content creators and developers to provide art assets, models, sounds, environments, code snippets, and other features that … See more

    The engine has received numerous awards:
    Technology & Engineering Emmy Award from the See more

    UnrealScript
    UnrealScript (often abbreviated to UScript) was Unreal Engine's native scripting language used … See more

    Video games
    Unreal Engine was originally designed to be used as the underlying technology for video games. The engine is used in a number of high-profile game titles with high graphics capabilities, including Hogwarts Legacy See more

    The state of the Unreal Engine came up in Epic's 2020 legal action against Apple Inc. claiming anticompetitive behavior in Apple's iOS App Store. Epic had uploaded a version of See more

     
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    WEBJun 24, 2013 — The Unreal Engine started as Tim Sweeney was building an editor that would enable us to build 3D games. Eventually, he built the rest of the engine around the editor so that artists and...

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    WEBJun 28, 2023 — The original Unreal Engine was a 3D computer graphics development tool created in 1998, taking the form of the video game Unreal. It has gone through various iterations, with Unreal...

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