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  2. GitHub - google/angle: A conformant OpenGL ES implementation …

     
  3. OpenGL ES Overview - The Khronos Group Inc

    The Standard for Embedded Accelerated 3D Graphics. OpenGL® ES is a royalty-free, cross-platform API for rendering advanced 2D and 3D graphics on embedded and mobile systems - including consoles, phones, appliances and …

  4. OpenGL ES - Wikipedia

  5. GitHub - oss-evaluation-repository/google-angle: A conformant …

  6. Using OpenGL ES on windows desktops via EGL

    Apr 19, 2015 · EGL is a native platform interface that connects the windowing systems to one of Khronos’ APIs, e.g. OpenGL ES. So before getting to OpenGL ES on e.g. windows with AMD, you first have to setup EGL and an EGL …

  7. OpenGL ES 3.0 Programming Guide Sample Code

    18 rows · The sample code for the OpenGL ES 3.0 Programming Guide currently builds on the following platforms: Microsoft Windows; Linux X11; Android 4.3+ NDK (C/C++) Android 4.3+ SDK (Java) iOS7; Instructions for building for each …

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  9. Almost Native Graphics Layer Engine - ANGLE

  10. OpenGL ES 3.0 Reference Pages - Khronos Group

  11. What are the differences between OpenGL ES 2.0 and OpenGL …

  12. OpenGL ES 3.0 Programming Guide: | Guide books - ACM …

  13. Qt 5 on Windows ANGLE and OpenGL

  14. Getting started with OpenGL ES 3.0 Using GLSL 3.0 - Packt Hub

  15. Home · microsoft/angle Wiki · GitHub

  16. Hello GLES3 Example | Qt OpenGL

  17. How to compile with OpenGL ES on Windows?

  18. Introduction to OpenGL ES 3.0 | OpenGL ES 3.0 - InformIT

  19. OpenGL ES 3.0 Programming Guide - Google Books

  20. GitHub - glfw/glfw: A multi-platform library for OpenGL, OpenGL …

  21. 探索OpenGL ES 3.0编程的宝藏:《OpenGL ES 3.0编程指南》资 …

  22. Khronos OpenGL ES Registry - The Khronos Group Inc