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- Compulsory overtimeCrunch culture in the video game industry refers to compulsory overtime during game development, often leading to work weeks of 65–80 hours for extended periods, with uncompensated overtime beyond normal working hours1. It typically occurs in the final stages of a game's development cycle to ensure high quality before launch2.Learn more:✕This summary was generated using AI based on multiple online sources. To view the original source information, use the "Learn more" links.In the video game industry, crunch (or crunch culture) is compulsory overtime during the development of a game. Crunch is common in the industry and can lead to work weeks of 65–80 hours for extended periods of time, often uncompensated beyond the normal working hours.en.wikipedia.org/wiki/Crunch_(video_games)Crunch culture in the video games industry is where video game developers work incredibly long hours, sometimes 80-100 hour weeks, with unpaid overtime the norm. It usually takes place in the final stages of a video game's development cycle, to make sure that everything is as good as it can be before launch.www.makeuseof.com/crunch-culture-video-games/
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Crunch (video games) - Wikipedia
In the video game industry, crunch (or crunch culture) is compulsory overtime during the development of a game. Crunch is common in the industry and can lead to work weeks of 65–80 hours for extended periods of time, often uncompensated beyond the normal working hours. It is often used as a way to cut … See more
Crunch time vs. crunch culture
"Crunch time" is the point at which the team is thought to be failing to achieve milestones needed … See moreOn workers
Crunch leads to burnout which can have adverse effects on both a team and the individual. Burnout … See moreOverview
Crunch time is known to have been used in the industry since at least the 1980s, though it was rarely publicly discussed. It stemmed from a "box … See moreThe term "crunch" has also been used by journalists to describe overtime labor in other entertainment industries, such as animation and visual effects. See more
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WEBOct 25, 2017 · To avoid long-term deleterious effects, game developers must commit to stop facilitating a culture in which crunch is the norm.
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WEBOct 19, 2018 · Crunch, or mandatory overtime, is a common practice in the video game industry that has negative effects on workers' health and productivity. This article explores the history, causes and consequences …
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WEBFeb 1, 2023 · What Is Crunch in the Video Game Industry? Crunch is a term used to describe the long hours and intense workload that many game developers face, especially in the months leading up to a game’s …
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