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  2. Chrome, Firefox, Internet Explorer, Opera, and Safari are all known to have good WebGL support on both desktop and mobile browsers. See http://caniuse.com/#feat=webgl for availability details. Technical issues such as known hardware problems or lack of required GPU features may prevent WebGL from running in some cases.
    get.webgl.org/get-a-webgl-implementation/
    WebGL is widely supported by modern browsers. However, its availability depends on other factors, too, like whether the GPU supports it. The official WebGL website offers a simple test page. More detailed information (like what renderer the browser uses, and what extensions are available) can be found at third-party websites.
    en.wikipedia.org/wiki/WebGL
    Support for WebGL is present in all modern browsers (see the compatibility tables below); however, the user's device must also have hardware that supports these features. The WebGL 2 API introduces support for much of the OpenGL ES 3.0 feature set; it's provided through the WebGL2RenderingContext interface.
    developer.mozilla.org/en-US/docs/Web/API/WebG…
     
  3. People also ask
    What is WebGL and how does it work?WebGL enables web content to use an API based on OpenGL ES 2.0 to perform 3D rendering in an HTML canvas in browsers that support it without the use of plug-ins. WebGL programs consist of control code written in JavaScript and special effects code (shader code) that is executed on a computer's Graphics Processing Unit (GPU).
    How do I use WebGL in chrome?Webgl (Web Graphics Library) is a JavaScript API that is used to render 2D and 3D graphics within a compatible web browser. To use WebGL 2.0 in Chrome, first enable Hardware Acceleration, then go to chrome://flags and enable "WebGL 2.0 Compute." If you don't see "WebGL 2.0 Compute," your GPU does not support WebGL 2.0.
    Does my browser support WebGL?Hmm. While your browser seems to support WebGL, it is disabled or unavailable. If possible, please ensure that you are running the latest drivers for your video card. For more help, please click this link. Check out some of the following links to learn more about WebGL and to find more web applications using WebGL. WebGL Wiki
    Is WebGL based on OpenGL ES?WebGL 1.0 is based on OpenGL ES 2.0 and provides an API for 3D graphics. It uses the HTML5 canvas element and is accessed using Document Object Model (DOM) interfaces. WebGL 2.0 is based on OpenGL ES 3.0. It guarantees the availability of many optional extensions of WebGL 1.0, and exposes new APIs.
    en.wikipedia.org
     
  4. I'd like to be able to use WebGL-based sites like Shadertoy , WebGL Earth , etc… But those sites tell me that WebGL is disabled in my browser. How can I enable WebG…
    ✓ I've made this answer a community wiki post, so please update it if you notice any out-of-date or missing information. Browser support for WebGL Check c…
     
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  5. Hmm. While your browser seems to support WebGL, it is …

  6. Getting started with WebGL - Web APIs | MDN

  7. WebGL - 3D Canvas graphics | Can I use... Support tables for …

  8. WebGL 2.0 | Can I use... Support tables for HTML5, CSS3, etc

  9. What Is WebGL and How to Enable It in Any Browser

    WEBAug 5, 2019 · WebGL is a technology that enables browsers to run 2-d and 3-d graphics without plugins. Learn how to check if your browser supports WebGL and how to turn it on for Chrome, Firefox and Safari.

  10. WebGPU: Unlocking modern GPU access in the browser

  11. 3 Simple Ways to Enable Webgl - wikiHow

  12. Unity - Manual: WebGL

  13. Unity - Manual: WebGL browser compatibility

  14. WebGL best practices - Web APIs | MDN - MDN Web Docs

  15. Getting a WebGL Implementation

  16. WebGL Troubleshooting

  17. Unity - Manual: WebGL graphics

  18. Unity - Manual: WebGL prerequisites

  19. Detect WebGL - Web APIs | MDN - MDN Web Docs

    Code sample

    button.addEventListener("click", detectWebGLContext, false);
    function detectWebGLContext () {
      var canvas = document.createElement("canvas");
      var gl = canvas.getContext("webgl")
        || canvas.getContext("experimental-webgl");...
    Documentation under CC-BY-SA 2.5 license · Code under CC0 license
  20. Enabling WebGL2

  21. WR21 Browser does not support WebGL - Virtual Assist

  22. Hmm. While your browser seems to support WebGL2, it is …