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What version of GLSL does WebGL use - Stack Overflow
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WebGL Shaders and GLSL - WebGL Fundamentals
WEBTextures in Fragment Shaders. Getting a value from a texture in a shader we create a sampler2D uniform and use the GLSL function texture2D to extract a value from it. vec2 texcoord = vec2(0.5, 0.5); // get a value …
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WEBAs mentioned in how it works WebGL requires 2 shaders every time you draw something. A vertex shader and a fragment shader. Each shader is a function. A vertex shader and fragment shader are linked together into …
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