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    Upvotes8Top Answeredited Jul 20, 2018 at 1:45

    to check for WebGL2

    const gl = someCanvas.getContext("webgl2");
    if (!gl) { .. no webgl2 }

    to check for WebGL1

    const gl = someCanvas.getContext("webgl");
    if (!gl) { ... no webgl }

    GLSL there is nothing to check for. WebGL1 supports GLSL ES 1.0. WebGL2 supports both GLSL ES 1.0 and GLSL ES 3.0 period.

    If you want to write a shader that compiles in both GLSL ES 1.0 and GLSL ES 3.0, well, you actually can't without string manipulation in JavaScript since the first line in a GLSL ES 3.0 shader must be

    #version 300 es
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  2. What calls I could make to determine WebGL version support (eg 1 vs 2) and also SL specification version (eg. 1.x vs 3.x) in the current browser. Do you know which call…
    ✓ I wanted to add some of my own discoveries here too in case they come useful for others: You can query the supporting shader language like this: gl.getP…
     
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  3. WebGL Shaders and GLSL - WebGL Fundamentals

    WebWebGL is all about creating various shaders, supplying the data to those shaders and then calling gl.drawArrays or gl.drawElements to have WebGL process the vertices by calling the current vertex shader for each vertex …

  4. People also ask
    Does WebGL support GLSL?WebGL 1.0 only supports GLSL 1.0.17. (Remember that WebGL is based on OpenGL ES 2.0, which was designed for computing devices with low power and limited processing.) If you are searching the web for GLSL information and examples, it will be common to find GLSL programs that will not work in WebGL programs because of version issues.
    learnwebgl.brown37.net
    What is WebGL version 2?This is Version 2.0 of the WebGL Specification. This specification describes an additional rendering context and support objects for the HTML 5 canvas element [CANVAS] . This context allows rendering using an API that conforms closely to the OpenGL ES 3.0 API. This document should be read as an extension to the WebGL 1.0 specification.
    Does WebGL 2 support OpenGL ES 3?Support for WebGL is present in all modern browsers (see the compatibility tables below); however, the user's device must also have hardware that supports these features. The WebGL 2 API introduces support for much of the OpenGL ES 3.0 feature set; it's provided through the WebGL2RenderingContext interface.
    How does WebGL work?Shaders in WebGL are written in GLSL and passed to the WebGL API as text strings. The WebGL implementation compiles these strings to GPU code. This code is executed for each vertex sent through the API and for each pixel rasterized to the screen. WebGL evolved out of the Canvas 3D experiments started by Vladimir Vukićević at Mozilla.
    en.wikipedia.org
  5. WebGL2 Fundamentals

    WebThose 2 functions are called a vertex shader and a fragment shader and they are each written in a very strictly typed C/C++ like language called GLSL. (GL Shader Language). Paired together they are called a …

  6. WebGL Specification - Khronos Group

  7. GLSL Shaders - Game development | MDN - MDN …

    WebMar 20, 2024 · Shaders use GLSL (OpenGL Shading Language), a special OpenGL Shading Language with syntax similar to C. GLSL is executed directly by the graphics pipeline. There are several kinds of shaders, but …

  8. WebGL 2.0 Specification - Khronos Group

  9. OpenGL Shading Language - Wikipedia

  10. WebGL Specifications - Khronos Group

  11. WebGL: 2D and 3D graphics for the web - Web APIs | MDN

  12. 12.5 - GLSL Built-in Functions and Variables — LearnWebGL

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  14. glsl - Shaders in WebGL vs openGL? - Stack Overflow

  15. GLSL Versions · mattdesl/lwjgl-basics Wiki · GitHub

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  18. webgl - Is there a way to test the GLSL-ES version in the shader ...

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