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    Upvotes13Top Answeredited May 23, 2017 at 12:24

    It is based on OpenGL ES 2.0, and according to the spec, it must support GLSL ES version 1.00. In fact that is all it supports.

    On another note, this has been my general reference for GLSL features: http://www.shaderific.com/glsl/

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