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  2. Shaders are the programs that run on GPU. Shaders are written in OpenGL ES Shader Language (known as ES SL). ES SL has variables of its own, data types, qualifiers, built-in inputs and outputs.

    Vertex Shader

    Take a look at the following sample code of a vertex shader. It processes the vertices of a triangle.

    attribute vec2 coordinates;

    void main(void) {
    gl_Position = vec4(coordinates, 0.0, 1.0);
    };

    Fragment Shader

    The following sample code of a fragment shader shows how to apply color to every pixel in a triangle.

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  3. An introduction to shaders | Articles | web.dev

  4. People also ask
    What is a shader in WebGL?WebGL only cares about 2 things: clip space coordinates and colors. Your job as a programmer using WebGL is to provide WebGL with those 2 things. You provide your 2 "shaders" to do this. A Vertex shader which provides the clip space coordinates, and a fragment shader that provides the color.
    webglfundamentals.org
    What is WebGL and how does it work?WebGL enables web content to use an API based on OpenGL ES 2.0 to perform 3D rendering in an HTML <canvas> in browsers that support it without the use of plug-ins. WebGL programs consist of control code written in JavaScript and special effects code (shader code) that is executed on a computer's Graphics Processing Unit (GPU).
    What is a fragment shader in WebGL?Based on the positions the function outputs WebGL can then rasterize various kinds of primitives including points, lines, or triangles . When rasterizing these primitives it calls a second user supplied function called a fragment shader. A fragment shader's job is to compute a color for each pixel of the primitive currently being drawn.
    webglfundamentals.org
    What is a shader qualifier in WebGL?This qualifier links shader programs and the WebGL application. Unlike attribute qualifier, the values of uniforms do not change. Uniforms are read-only; you can use them with any basic data types, to declare a variable. This qualifier forms a link between a vertex shader and fragment shader for interpolated data.
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  6. Interactive & visual WebGL shader playground.

  7. WebIn this article, Toptal Freelance Software Engineer Adnan Ademovic gives us a step-by-step tutorial to rendering objects with textures and lighting, by breaking down abstract concepts like objects, lights, and cameras into …

  8. WebGL tutorial - Web APIs | MDN - MDN Web Docs

  9. WebGL Fundamentals | Articles | web.dev

  10. WebGL: a simple shader · WebPlatform Docs - GitHub Pages

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